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Design

  • Lizzie Jones
  • Feb 5, 2023
  • 1 min read

It was time to create my actual design, I took key things from the game such as the black and white checked floor, the dark wood grain, the pink blood splatters, the dark rusty chains, the use of spikes and rivets etc and combined it into a weapon design. I decided to go with a more realistic approach to monokumas head rather than a cartoony as I felt it would have a more horror like appearance, similar to how they tried doing in the live stage show (but didn't execute too well).

I'd say I'm really happy with the design, it's dynamic and very different, I couldn't find anything like it upon doing research.

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